Did you know that games based on geopolitics and elections existed long before the emergence of personal computers? One of the earliest games was called The Game of Politics, created by Oswald B. Lord in 1935 which remained in circulation until 1960. The game, often shortened to Politics, simulates a simplified version of the presidential election in the United States of America - which features a map of the USA showing each state and its capital, speech cards, and a pair of dice - with the endgame being triggered once a player has won the majority vote. Another game of the same genre was released titled Diplomacy, created by Allan Calhamer in 1954 and released commercially in 1959. The game has a few major distinctions from most board wargames, with a main focus on negotiation phases wherein players spend most of their time forming and betraying alliances with their fellow players, forming beneficial strategies in the process. The game also removes dice and other game elements that produce random effects, leaving in-game events and its aftermaths entirely up to its players and their respective decisions.
With the current rise in technology, plenty of games that imitate the themes and rules of political and government simulation have been released to the market, offering a wide variety in different platforms like personal computers, gaming consoles, and mobile phones.
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