Did you know that prior to Pictionary's publication Robert Angel, the game's creator, would randomly choose words from the dictionary and subsequently draw the chosen word for his party-goers to guess? The game's mechanics involve a team's personal choice on who begins drawing, rotating with every round. The "drawer" then takes a single card from the in-game deck which contains a set of words, after which they will attempt to draw pictures that represent the chosen word, with his teammates trying to guess the word. Any kind of letter, number, or symbol is prohibited in the game, as well as verbal cues and gesturing to an object or person in the room.
Although the game is quite popular today, the same cannot be said during the beginning stages of its development. The game was first conceived in 1982 by Angel while working as a waiter, following his graduation from Western Washington University with a Business Administration degree, as a party game played by him and his friends after their shifts. It wasn't until 1984 would he stumble upon his old rules for the game once more, testing it with his family with positive results, then compiling words from the dictionary to use for the game's word list. It was then initially self-published in 1985 through Angel Games, selling 6,000 copies in a single year, then sold to Mattel in 2001. Despite the rise of smartphones, video games, and game apps, Pictionary still remains as one of the most popular board games played on family game nights to this day.
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